No related posts.
Tagged: programing
You can leave a trackback using this URL: http://gregmoreno.ca/what-every-cs-major-is-thinking-in-the-classroom/trackback/
I thought binary trees were lame, until I read about how the uber-awesome Doom 1.0 raytracer was built using BSP (binary space-partitioning) trees.
for me it was tekken 3 that did it…if i concentrated much on c, i could have taken that road…so true..it stings a bit though…
I loved the math part of CS.
Mine’s a little different. Always been fascinated with AI.
well, here’s hope to those who want to program virtual worlds without all that math. http://www.alice.org/ just wanted to share :)
Your email is never shared.
No Trackbacks
You can leave a trackback using this URL: http://gregmoreno.ca/what-every-cs-major-is-thinking-in-the-classroom/trackback/
5 Comments
I thought binary trees were lame, until I read about how the uber-awesome Doom 1.0 raytracer was built using BSP (binary space-partitioning) trees.
for me it was tekken 3 that did it…if i concentrated much on c, i could have taken that road…so true..it stings a bit though…
I loved the math part of CS.
Mine’s a little different. Always been fascinated with AI.
well, here’s hope to those who want to program virtual worlds without all that math. http://www.alice.org/
just wanted to share :)